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Oriax Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and grey robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Oriax was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Oriax Comedy, Male Tiefling Barbarian 8
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 83 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 14 (+2)19 (+4)
Skills Nature +2, Survival +5
Senses Passive Perception 12
Languages
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light black in addition to tight pants. His chestnut hair is matted, messy, and big. His black eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Nature, Job. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Mantus Anarchy, Male Tiefling Aristocrat 8
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Ohr England, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is cut jaggedly and amateurishly. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His childhood dream was to be a Body Guard, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and expand his business

Flaws: Antagonistic. Bonds: Poor, Attractive, Religious, Job. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Ohr England, Male Half-Orc Barbarian 6
Medium (5'11") Half-Orc, Neutral Good (CR 6)
Armor Class 13
Hit Points 67 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 15 (+2)6 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Fallond Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, brown, dusty cloak. His silver hair is lengthy and is close to two feet long. He has gleaming, smiling hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fallond is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to clean up the streets

Ideals: Justice, Gifted. Flaws: Cynical. Bonds: Adventurer, Guardian. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fallond Bloodkith, Male Dwarf Monk 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 75 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Performance +6, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Azurite (5 gp). Malachite (5 gp). Moss agate (5 gp). Violet garnet (1500 gp). Black opal (500 gp). Moss agate (5 gp). Coral (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. She wears a deerstalker hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: Eccentric and domineering, Elysande will drive conversation. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a map maker and was forced into it by her family

Ideals: Extrovert, Gifted. Bonds: Rich, Nature, Family. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Elysande Ainsley, Female Human Ranger 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Red spinel (150 gp). 1 Alchemist’s fire.


Social Check DCs

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