Gimble Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple blue robe with yellow stripes complete with hood. He keeps his brown hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of illithids once and for all.
History: From birth he was tutored by a cruel and relentless mentor. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids
Ideals: Joker. Bonds: Enemies, Mentor, Immigrant. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gildmak Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is dressed in an above average manner. He wears his hair in dreadlocks. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gildmak was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Gildmak and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Laborer
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Manfred Sharps, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long brown hair kept up in a rat tail. His eyes are likewise gray.
Personality: He dislikes all the random violence that takes place in the north. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: When he was but 4 years old his parents immigrated from the north. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others.
Ideals: Pacifist, Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Brown-green garnet (100 gp).
Abad Madness, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His brown hair, when down, is lengthy. His black eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his music dream.
Motivation: A strong sense of loyalty to Dragonborn people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker, Artistic. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
Cecily Middleton, Female Human [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and black robe with the hood down. She carries with her a set of greataxes, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her red hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She comes from a rich northern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. She then took over the family business and is one of the better Bookbinder for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Joker. Bonds: Job, Rich. Occupation: Bookbinder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Rock crystal (40 gp). Red spinel (160 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
