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NPC Generator

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Advanced [show]


Riswynn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears bulky brown painted plate armor. Her golden hair is kept up in a ponytail inside a broad hat. She has gleaming, smiling gray eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Priest work with an outfit from a few towns over. Priest work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker. Bonds: Job, Rich, Immigrant. Occupation: Priest

Voice: Raspy

Attributes [hide]

Riswynn Torevir, Female Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 15 (+2)15 (+2) 15 (+2)8 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 390 gp.


Social Check DCs


Silvo Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a red coat over a brown low-cut shirt, and a top hat upon his head. His hair is cut close to his head. His eyes are a pleasant blue.

Personality: He will rave to anyone who will listen. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Silvo took refuge in the old dungeon and found the beat up kukri and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Silvo Glenfellow, Male Halfling Rogue 5
Small (3'1") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Malachite (4 gp). Deep blue spinel (300 gp).


Social Check DCs


Oriff Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She is dressed in a clean grey cloak covering her clean studded leather, and her gloved hand is found clutching a shield. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Oriff Daraln, Female Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5

Possessions: 1400 sp. 3 Smokesticks.


Social Check DCs


Conrad Palomarez, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Spy. He works hard and plays hard.

History: Conrad hails from a village terrorized by orcs. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in crossbow use. He has achieved small success as a Spy.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Enemies. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Conrad Palomarez, Male Human Commoner 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 7 (-2)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Breastplate.


Social Check DCs


Two Llamas Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His long yellow fur is drawn into a two foot long braid. His blue eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Two Llamas hails from a village terrorized by brigands. In his 13th year, his parents were killed by a brigands raid, leaving Two Llamas alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he is unsatisfied with his job

Ideals: Impeccable, Optimist. Bonds: Enemies, Has a crush, Job. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Two Llamas Thundercloud, Male Tabaxi Aristocrat 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 12 (+1)11 (+0) 7 (-2)12 (+1)
Skills Animal Handling +0, Sleight of Hand +6
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs

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