Vlorn Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white small hat and white clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. He has a white handlebar mustache and slicked back white hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Dyer mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: A rival would like him out of the picture; and he would like to get married and retire
Flaws: Addict, Greedy, Disease, Insane. Bonds: Criminal record, Has a crush. Occupation: Priest
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 19 (+4) | 7 (-2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Ranged Weapon.
Jezebeth Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a robe, a symbol of the sun god around her neck, and a bow on her belt. She has styled her black hair well, parting it to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She never swears and excessively uses polite adverbs when speaking. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jezebeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jezebeth. Being a Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Optimist. Bonds: Attractive, Criminal record. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 28 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 400 gp. An abacus with copper, silver and gold markers (170 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kipper Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many violet ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is knotted and matted. His thin eyebrows rest above his beady violet eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom.
Ideals: Pacifist. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 95 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 17 (+3) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Terran, Elven
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1000 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (1200 gp). 1 Medium magic item.
Shamil Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her hair, while still mostly silver, has prominent grey streaks. Her hazel unseeing eyes seem to look past you.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born to loving parents in a slum to the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise her children well.
Flaws: Ugly, Disease, Selfish. Bonds: Family, Poor. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp. Alexandrite (600 gp). Tiger eye turquoise (6 gp). Amber (90 gp). Tiger eye turquoise (6 gp). 1 Minor magic item.
Alice Acton, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears grey leather gloves, a grey jacket, and tight pants. She wears a colorful flower in her golden hair. She has amber eyes.
Personality: She likes to make people angry or surprised. She is a bit of a xeno-phobe, disliking non-Humans.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: Human compassion.
Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp.
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