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Advanced [show]


Bertram Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his grey robe and has his bow always slung over his shoulder. He has red hair. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Bertram Windsor, Male Human Druid 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs


Tarak Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long black hair reaches down to his waist. He has several tiny ruby earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses divination through singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Tarak has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Tarak Dalton, Male Half-Orc Rogue 3
Medium (6'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1800 sp. Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Richard Marston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy brown pantaloons and a white scarf, and is pretty ugly. His brown hair is cut short. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Opinionated, Joker, Persistence. Flaws: Ugly, Mundane. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Richard Marston, Male Human Paladin 7
Medium (5'1") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 12 (+1)17 (+3) 10 (+0)9 (-1)
Skills Performance +2, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee -1 / 2d8-4, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. Freshwater pearl (8 gp). Violet garnet (1500 gp). Moss agate (8 gp). Fire opal (1600 gp).


Social Check DCs


Millicent Graham, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is slicked back into a classic pompadour. Her fierce brown eyes like to dwell on things.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She served in the navy to pay for her family's outstanding loans. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Meet up once more with her childhood friend; and she feels threatened by others

Flaws: Shy, Fearful. Bonds: Adventurer, Military, Debt. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Millicent Graham, Female Human Sorcerer 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp. Pink pearl (150 gp).


Social Check DCs


Griselda Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a violet vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her violet boots flare out at the collars. She has dyed her greying black hair a little too much giving a sharp black color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She invites people to come help in her community garden.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was turned out during the war. She and her family wandered west to less war torn lands. She hasn't been sleeping well lately.

Motivation: To reunite with her old friends; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac, Disease, PTSD. Bonds: Attractive. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Griselda Ray, Female Half-Elf Bard 8
Medium (5'8") Half-Elf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 18 (+4)16 (+3)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. Golden yellow topaz (1400 gp). Bloodstone (70 gp). White pearl (130 gp). Black opal (500 gp). Golden yellow topaz (1400 gp). Amethyst (130 gp).


Social Check DCs

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