Robert Blakely, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, grey cloak. His golden hair is braided into rings. His amber eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.
History: Born to a Butcher, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Philantrophist, Artistic. Bonds: Poor, Adventurer, Has a crush. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Mary Tinley, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a wide-brimmed hat to cover her moderate length silver hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not trust anyone and sleeps with one eye open.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To share knowledge with the world; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
Possessions: 400 sp. 1 Breastplate.
Tomph Clayton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. She wears a top hat to hide her balding. Her face is scarred and worn.
Personality: Tomph speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is an amazing painter.
History: She got into the Apothecary business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was granted martial powers by her dying brother.
Motivation: She is greedy.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Apothecary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 21 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 10000 cp. Deep green spinel (130 gp). Golden pearl (130 gp). 1 Minor magic item.
Whurbin Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His red hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are white and perfect.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a habit of throwing himself into exceedingly dangerous situations.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Whurbin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Criminal record, Adventurer. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 90 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 4000 gp. Moonstone (40 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aura Running, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, she is an attractive figure. She wears a pastel costume with the symbols of the four houses of cards on her torso. She sports a flattop fur cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her mother raised her in a mountain cabin. She was taken as a slave by a traveling circus and forced to perform She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To clean up the streets; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Nature, Slave. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 13 (+1) | 7 (-2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
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