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NPC Generator

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Advanced [show]


Ortegar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long brown hair reaches down to his waist. He wears large thick round spectacles.

Personality: Ortegar is depressed about a lot of things. He tends to be a nihilist. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of eastern immigrants he idolized his mother. Ortegar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ortegar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert. Flaws: Depressed. Bonds: Poor, Immigrant, Criminal record. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Ortegar Stoutbridge, Male Halfling Commoner 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)17 (+3) 14 (+2)17 (+3)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Chad Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a grey vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. His long chestnut hair is drawn into a two foot long braid. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Military. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Chad Mitchell, Male Human Barbarian 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Violet garnet (200 gp).


Social Check DCs


Cloud Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears just a pastel suit. She keeps her long lavender fur kept up in a rat tail. Her eyes are green and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She got into the Armorer business at a young age. Her parents enrolled her in a Adept school at a young age so that she could practice her martial talents. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To pay off her debts; and to be a carpenter again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush, Debt. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Cloud Mirror, Female Tabaxi Adept 8
Medium (5'7") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)4 (-3) 17 (+3)15 (+2)
Skills Deception +5, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting black shirt and pants. His silver crest, when down, is lengthy. He has gleaming, smiling gold eyes.

Personality: He has always had a great fascination with Halfling culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a plains tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and wants his loneliness to end

Flaws: Racist. Bonds: Military, Nature, Has a crush. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Azzakh Grrrmmballhyst, Male Dragonborn Commoner 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Eleanor Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned female prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is tall, broad shouldered and powerfully built. She has slicked back blonde hair. Her violet eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Eleanor isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is frequently practicing swordplay.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bounty Hunter arts, while her father instructed her in etiquette, music and courtly manner. Eleanor liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is searching for what she claims is her rightful reward.

Motivation: She's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Rich, Military, Nature, Adventurer, Has a crush. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Eleanor Wilborn, Female Half-Elf Druid 2
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 2 Tanglefoot bags.


Social Check DCs

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