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NPC Generator

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Advanced [show]


Dee Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a perfectly clean shirt and pair of pants. Her blonde hair has been sun bleached extensively. This amber eyed southerner is not easily forgotten.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made her what she is. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Attractive, Adventurer, Mentor. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Dee Underbough, Female Halfling Aristocrat 6
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: Amber (70 gp). Jade (70 gp). Red garnet (70 gp). 1 Minor magic item.


Social Check DCs


Andram Wit, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large green jacket and is in decent physical shape. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise gold. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a necromancer, Andram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Philantrophist. Flaws: Antagonistic, Shy, Racist. Bonds: Attractive, Mentor. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Andram Wit, Male Tiefling Expert 6
Medium (5'6") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Joker, Artistic. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Sage

Voice: Stutters

Attributes [hide]

Trey Beckwith, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs


Sora Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears a faded coat and loose pants complete with broad hat. Her gold crest is still thick. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is afraid of women and trembles around them

History: She was born on a small isolated farm. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she is wracked by social anxiety

Flaws: Antagonistic, Shy, Fearful. Bonds: Attractive, Nature. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Sora Sumnarghthrysh, Female Dragonborn Fighter 4
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)13 (+1) 18 (+4)17 (+3)
Skills Persuasion +5, Stealth +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 36000 sp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item.


Social Check DCs


Matilda Shipley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a brown costume with the symbols of the four houses of cards on her torso, she is not a threatening figure. Her golden hair has been sun bleached extensively. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is witty, but her monotone delivery comes off as unnerving She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the west. When Matilda reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Philantrophist. Flaws: Addict. Bonds: Immigrant, Military. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Matilda Shipley, Female Human Druid 2
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 180 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs

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