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Torbera Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She is physically well-built. Her auburn hair is matted, messy, and big. She wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Torbera embodies much of what other species detest in the Dwarves. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Torbera hails from a village terrorized by drow. In her 13th year, her parents were killed by a drow raid, leaving Torbera alone in the world. After a stint in an orphanage, she was adopted. She was granted druidic powers by her dying sister.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist, Mundane. Bonds: Enemies. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Torbera Rumnaheim, Female Dwarf Rogue 8
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 10
Hit Points 68 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)15 (+2) 12 (+1)9 (-1)
Skills Deception +2, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 200 gp. Aquamarine (500 gp). Golden yellow topaz (500 gp). Jade (140 gp).


Social Check DCs


Bilbron Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is slicked back into a classic pompadour. This blue eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bilbron fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Disciplined, Fighting. Bonds: Enemies. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Bilbron Ironhide, Male Gnome Wizard 3
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1900 sp. Tiger eye turquoise (12 gp). Red spinel (100 gp). Brown-green garnet (100 gp).


Social Check DCs


Helen Skelton, Female Human [Permalink]

Personal [hide]

Description: She wears a grey broad hat and grey clothes, and carries bows. Her red hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She left for the east, certain she would find work there.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and meet up once more with her childhood friend

Ideals: Fighting, Optimist, Philantrophist. Bonds: Immigrant, Adventurer, Debt. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Helen Skelton, Female Human Cleric 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp.


Social Check DCs


Elysande Marley, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'1" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a deerstalker hat to cover her moderate length golden hair. Her eyes, though not visible through her cowl, are gray.

Personality: She dislikes all the random violence that takes place in the west. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Jeweler and was forced into it by her family; and to reunite with her absent father

Ideals: Pacifist. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Elysande Marley, Female Human Monk 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 11 (+0)15 (+2)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in blue turtlenecks beneath a white coat with yellow slacks. He sports a flattop hair cut. His thin eyebrows rest above his beady violet eyes.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Nature, Criminal record. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Senteq Albaratie, Male Gnome Warrior 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs

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