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Advanced [show]


Great Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Actor does. He wears a deerstalker hat to hide his balding. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Fletcher, but he got bored and became a Actor. He struck the Actor job and began his own company from there.

Motivation: Sabotage a competitor; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Joker, Philantrophist. Bonds: Job, Attractive, Immigrant. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Great Peak, Male Tabaxi Expert 5
Medium (5'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dain Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his nunchaku ready. He sports a long red beard, and similarly colored long hair. His eyes are blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the east, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dain took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Depressed. Bonds: Family, Immigrant, Nature. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Dain Hammerstone, Male Dwarf Adept 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 19 (+4)13 (+1) 11 (+0)7 (-2)
Skills Performance +0, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Lilli Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in a clean tan cloak covering her clean studded leather, and carries hammers. Her black hair is braided into rings. Her eyes are violet and catlike.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Expand her business.

Ideals: Fighting, Gifted, Persistence. Bonds: Job, Rich. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Lilli Garrick, Female Gnome Rogue 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 13 (+1)5 (-3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1000 cp.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized topaz on his left hand. His fur is short and cinnamon. His eyes are hazel and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Opinionated, Optimist. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drifting Candle, Male Tabaxi Rogue 12
Medium (5'0") Tabaxi, Neutral Good (CR 12)
Armor Class 8
Hit Points 52 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills History +6, Performance +5
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +3

Possessions: 4000 gp. Red spinel (160 gp). Star ruby (1300 gp). 1 Minor magic item.


Social Check DCs


Symma Ningel, Female Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this western woman wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. Her hair is white and very short. Her gray unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Symma will drive conversation. She also has developed a complete distrust of the Stableman profession.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A freak accident while working with her Stableman father left her crippled. She became a Barkeep soon after.

Motivation: To be a Stableman again.

Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Job, Slave. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Symma Ningel, Female Gnome Fighter 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 9 (-1)17 (+3)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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