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NPC Generator

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Advanced [show]


Dee Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Interpreter. She is portly but not overly obese. Her golden hair is singed and shortened. She has a tattooed face.

Personality: She is business-like. She takes instructions and follows them to the letter. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was a soldier and died while she was still young. Dee was left her mother's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.

Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Immigrant, Military, Adventurer. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Dee Greenleaf, Female Halfling Ranger 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caramip Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tight fighting clothing, which leaves very little to the imagination. Her hair, while still mostly brown, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She dislikes all the random violence that takes place in the east. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist, Professionalism. Flaws: Disease, Fearful. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Caramip Albaratie, Female Gnome Monk 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)17 (+3) 13 (+1)17 (+3)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Giant, Sylvan, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Harriet Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'8". She tends to wear a large white jacket, and her gloved hand is found clutching a ceremonial dagger. Her moppish chestnut hair is in a traditional bowl cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She got into the Cartwright business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted from career to career and currently works as a Cartwright.

Motivation: She feels kind of lost in life; and wants to open a new tavern

Ideals: Impeccable, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Rich, Job. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Harriet Greenbottle, Female Halfling Fighter 8
Small (2'8") Halfling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 87 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)17 (+3) 18 (+4)10 (+0)
Skills Investigation +6, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Gnome, Giant
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Frouse Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue coat over a black low-cut shirt, and a small hat upon his head. He is portly but not overly obese. His hair is always cut to a buzz. This violet eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He's in love; and a need for knowledge about a nearby landmark

Ideals: Persistence, Optimist, Gifted. Bonds: Adventurer, Has a crush. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Frouse Rofferton, Male Gnome Warlock 12
Small (3'2") Gnome, Lawful Good (CR 12)
Armor Class 11
Hit Points 87 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)7 (-2) 12 (+1)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 gp. Peridot (20 gp). Freshwater pearl (4 gp). Zircon (20 gp). Lapis lazuli (4 gp). Amber (90 gp). Azurite (4 gp). Hematite (4 gp). Rose (20 gp). Lapis lazuli (4 gp).


Social Check DCs


Three Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears baggy pastel pantaloons and a grey scarf and is in decent physical shape. She has done her best to style her red fur to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is afraid of women and trembles around them

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has built up a small fortune and can afford her own way.

Motivation: To pay off her debts; and meet up once more with her childhood friend

Ideals: Passionate. Flaws: Shy. Bonds: Rich, Adventurer, Debt. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Three Thunder, Female Tabaxi Warrior 3
Medium (5'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)7 (-2) 14 (+2)10 (+0)
Skills Insight +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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