Nirgel Haste, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: Overbrimming with self-confidence, Nirgel isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A rival would like him out of the picture; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Justice. Bonds: Attractive, Immigrant. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 15 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 6 (-2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: Just what you see.
Wella Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She carries a battered kukri and tarnished greatsword as well. Her moppish blonde hair is in a traditional bowl cut. Her blue eyes are slightly larger than normal.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born at the edge of vast desert. Her homeland was ravaged by war and she spent much of her life rebuilding it. She used her abilities to travel the world and help people.
Motivation: She is terrified, and will act out of fear.
Ideals: Fighting, Joker. Flaws: Fearful, PTSD. Bonds: Nature. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 1500 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).
Hunter Hayden, Male Human [Permalink]
Personal [hide]
Description: A 5'7" southern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is matted, messy, and big. His amber eyes dart from person to person to random spaces in the air.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: Someone believes him a fraud; and he wants revenge against goblins
Ideals: Passionate. Flaws: Ugly. Bonds: Enemies, Poor, Job. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 160 gp.
Travok Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His golden hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A powerful necromancer made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Mentor, Criminal record. Occupation: Doctor
Voice: Australian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 70 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 200 pp. Chalcedony (20 gp). Jasper (20 gp). Azurite (7 gp). Hematite (7 gp). Deep blue spinel (1400 gp). Star rose quartz (20 gp). Obsidian (7 gp). Tiger eye turquoise (7 gp). Lapis lazuli (7 gp). Iolite (20 gp).
Kite On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a pastel suit, violet shirt, and black tie. Her fur is short and white. Her eyes are green and catlike.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She misses her home and complains about the freezing weather, even in summer.
History: She comes from a rich northern family. She worked as a nervous Gardener and found it very stressful. She has drifted from career to career and currently works as a Gardener.
Motivation: She has money and likes to spend it.
Flaws: Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Gardener
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 14)
Armor Class 10
Hit Points 78 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 5000 gp. Gold dragon comb with red garnet eye (1200 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (1200 gp). An abacus with copper, silver and gold markers (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Gold and ruby ring (6000 gp). A small bag of saffron. (60 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
