Enidda Garrick, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. She has shaved her head bald. Her fierce hazel eyes like to dwell on things.
Personality: Calm and collected, she is a well trained Bowyer. She always tries to repair and not replace. It was this mentality that drove her into the Bowyer business.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and she is greedy
Ideals: Persistence. Bonds: Rich, Job, Criminal record. Occupation: Bowyer
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 300 gp. 1 Minor magic item.
Aura Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel costume with the symbols of the four houses of cards on her torso. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports a flattop fur cut. Her eyes, though not visible through her cowl, are green.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a ruthless business woman, a trait she acquired from her mother.
History: Gifted from a young age, Aura studied abroad. Her psionic abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north; and she feels kind of lost in life
Ideals: Passionate, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 60 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp. 1 Minor magic item.
Ribbles Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly greataxes and clubs. He wears a top hat to cover his moderate length white hair. His gray eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a island tribe. Ribbles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Poor, Criminal record, Nature. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 14000 sp. 1 Minor magic item.
Tawna Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in white turtlenecks beneath a grey coat with green slacks. She wears her white hair down. Her eyes are amber and she is always smoking a pipe.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Tawna is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tawna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tawna. She moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption; and wants to work out more often
Ideals: Athletic. Bonds: Family, Criminal record, Immigrant, Rich. Occupation: Tanner
Voice: Voice breaks
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 88 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). 1 Minor magic item. 1 Minor magic item.
Erdan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the south. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Athletic, Pacifist. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
