Tarhun Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He prefers to wear flannel, and his gloved hand is found clutching a lance. He wears his green crest up. His eyes are red.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tarhun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tarhun. He has recently gotten a pet goose that steals things from people.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Impulsive, Disease. Bonds: Attractive, Criminal record, Job. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 700 gp. Freshwater pearl (10 gp). Banded agate (10 gp). Banded agate (10 gp).
Percival Sydney, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears brown leather gloves, a brown jacket, and tight pants. He has a auburn handlebar mustache and slicked back auburn hair. He has a tattooed face.
Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Shipwright in town.
History: Born to a Weaver, his father struggled to pay the bills. A freak accident while working with his Weaver father left him crippled. He used his abilities to trick people and travel the world for free.
Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help
Flaws: Shy, Disease. Bonds: Poor, Job, Criminal record. Occupation: Shipwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 69 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 90 pp. Lapis lazuli (13 gp). Black star sapphire (1600 gp). Jasper (30 gp). Aquamarine (900 gp). Chalcedony (30 gp). Alexandrite (900 gp). Deep green spinel (150 gp).
Shadow Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is physically well-built. He keeps his white fur in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to loving parents in a slum to the east. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Optimist, Artistic. Bonds: Poor, Adventurer. Occupation: Farmer
Voice: German accent
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Mord Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case, and sports empty pouches on his belt. His golden hair is styled in orderly dreadlocks. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and expand his business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 8)
Armor Class 13
Hit Points 32 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 pp. Jade (140 gp). 1 Minor magic item.
Ilde Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a lot of dark rich colors, with gold accents. Her black hair is knotted and matted. She has green eyes and a brown hat with a grey feather.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. One day when Ilde was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Ilde was heart-stricken from the event, and her father started working long hours to provde for them. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.
Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage
Flaws: Mundane, PTSD. Bonds: Attractive, Rich, Family. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
