Darrow Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is dressed in a clean red cloak covering his clean studded leather, and sports empty pouches on his belt. His hair is always cut to a buzz. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful slaver made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Joker. Bonds: Mentor, Adventurer, Family. Occupation: Bricklayer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Obsidian (15 gp). Blue star sapphire (1000 gp). Lapis lazuli (15 gp). Eye agate (15 gp). 1 Antitoxin. 1 Tanglefoot bags. 1 Alchemist’s fire. 1 Antitoxin.
Glim Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears tan painted combat armor at almost all times and is in decent physical shape. His hair is golden and very short. He wears a mask on his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Glim was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Stylist.
Motivation: Further expansion of business.
Ideals: Logical, Impeccable. Flaws: Selfish. Bonds: Job. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 200 sp.
Zed Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple white robe with brown stripes complete with hood. He is bristling with hidden weapons, mostly kukris and halberds. His hair is short and white. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Zed enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His father raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. After months of barely getting by, Zed managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has money and likes to spend it; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Hedonist. Bonds: Criminal record, Nature, Rich. Occupation: Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp.
Igden Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. His eyes are blue.
Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Fortune-teller business at a young age. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and he's in love
Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Job. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 78 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +2
Possessions: 2000 gp. Golden pearl (110 gp). White opal (800 gp). Fire opal (800 gp). Black star sapphire (800 gp). Black pearl (1300 gp). Deep green spinel (110 gp). Fiery yellow corundum (800 gp). Moss agate (6 gp). Alexandrite (1300 gp). Pink diamond (6000 gp).
Falkrunn Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears skinny pants and wears a brown and tan robe with the hood down. Her hair is red and curly. Her face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Falkrunn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is a ruthless business woman, a trait she acquired from her mother.
History: Falkrunn was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Nothing but the best is good enough for her; and money/treasure
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Miner
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 92 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Terran
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Carnelian (70 gp). Moss agate (15 gp). Golden yellow topaz (200 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). Amethyst (40 gp). Emerald (600 gp). Star ruby (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

