Driindar Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she typically wears green cloth garments or leather armor. Her copper crest is braided into rings. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is fixated on the number 31. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with a lost civilization.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: Meet up once more with her childhood friend.
Flaws: Insane, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 13)
Armor Class 12
Hit Points 109 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 2000 gp. 1 Medium magic item.
Emerald Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft violet waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His black fur, when down, is lengthy. He wears an eyepatch.
Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Barrister in town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and further expansion of business
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Slave, Job. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2600 sp. 3 Alchemist’s fire.
Mreksh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver crest is thinning but still full. His red eyes are passionate and lively.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to loving parents in a slum to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Mreksh's homeland. Mreksh decided to take the middle way and become a bodyguard. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult.
Ideals: Fighting. Flaws: Shy. Bonds: Poor, Job, Immigrant. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 37 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Terran, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Decarabia Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, she is an attractive figure. She wears a robe, a symbol of her god around her neck, and a scythe on her belt. Her hair is brown and curly. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She misses her home and complains about the freezing weather, even in summer.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Persistence. Bonds: Attractive, Immigrant, Rich. Occupation: Barrister
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
Possessions: 60 pp.
Zaffrab Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the north, but his parents moved at a very young age to the west. Through the years after Zaffrab was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Zaffrab's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Zaffrab and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 26000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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