Willow Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears just a white suit. She is physically well-built. She is bald on top and has large chestnut tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Abrasive and pushy, she has a hard time making friends. Flattery will make her almost putty in your hands.
History: Willow was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She has since lost track of the people in her past.
Motivation: Regain custody of her daughter.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Selfish. Bonds: Family. Occupation: Healer
Voice: Scandinavian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 32 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Gnome, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 8000 sp. Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.
Erdan Hanali, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He usually wears his blue robe and has his halberd always slung over his shoulder. He is an epitome of beauty. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born at the edge of vast desert. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found
Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive, Nature. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 61 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnome, Celestial, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 100 pp. Old masterpiece painting (2400 gp). Jeweled electrum ring (4000 gp). Black velvet mask with numerous citrines (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Finely wrought small gold bracelet (80 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (2400 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1700 gp).
Shanairla Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many black ritualistic tattoos. She wears a yellow costume with the symbols of her god on her torso. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the north, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Opinionated, Fighting. Flaws: Addict. Bonds: Enemies, Immigrant. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp.
Eida Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. Her chestnut hair is matted, messy, and big. She wears round tiny glasses practically rammed into her face.
Personality: She snorts whenever she laughs or is feeling confident. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved from fad to fad and when she turned 15 she discovered singing. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: An old rival family wants her found; and to unite with her sister
Ideals: Persistence, Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 14)
Armor Class 13
Hit Points 81 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). Gold dragon comb with red garnet eye (1300 gp). Silver ewer (60 gp). An abacus with copper, silver and gold markers (90 gp). Gold and topaz bottle stopper cork (1300 gp). An abacus with copper, silver and gold markers (90 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Snowdon, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a grey suit, blue shirt, and green tie. Her black hair is thinning but still full. Her green eyes lackadaisically let the world flow into them.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Margery is combative with any and all who dare try her patience in the slightest.
History: She is the product a well kept family trust fund and as such has never really known need. She helped her mother out around the business and became quite the natural. She struck the Engraver job and began her own company from there.
Motivation: To find somewhere to settle down; and expand her business
Ideals: Philantrophist, Justice. Flaws: Mundane. Bonds: Rich, Job. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
