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NPC Generator

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Advanced [show]


Shautha Tyndall, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her black hair is matted, messy, and big. Her eyes are hazel and catlike.

Personality: She never swears and excessively uses polite adverbs when speaking. She works hard and plays hard.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Shautha was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Ruler. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Optimist. Flaws: Ugly, Hedonist, Mundane. Bonds: Immigrant. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shautha Tyndall, Female Half-Orc Druid 1
Medium (4'10") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. Sard (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Andry Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her auburn hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with finding treasure.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Disciplined, Gifted. Bonds: Adventurer, Nature, Religious. Occupation: Stylist

Voice: Squeaky

Attributes [hide]

Andry Goodbarrel, Female Halfling Paladin 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)11 (+0) 6 (-2)15 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Sarah Brandon, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a brown cloak and cross-gartered white stockings. Her black hair is well kept. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sarah took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants a kiss.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Has a crush, Nature. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Sarah Brandon, Female Human Wizard 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 16 (+3)8 (-1)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Himo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Himo Floshem, Male Elf Aristocrat 2
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: Tourmaline (50 gp). Malachite (5 gp). Red-brown spinel (50 gp).


Social Check DCs


Veit Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Carpenter. He has no hair. He has green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Veit's homeland. Veit decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Veit Graybeard, Male Dwarf Wizard 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 71 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)11 (+0) 6 (-2)11 (+0)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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