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NPC Generator

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Advanced [show]


Heather Brandon, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a perfectly clean shirt and pair of pants. Her hair is long and silver with streaks of chestnut, and is pulled back with small brown clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She pushes her goals aggressively. She is also a coward if confronted.

History: Heather was raised in a hard working conservative environment. In her 18th year, her parents were killed by a gnolls raid, leaving Heather alone in the world. After a stint in an orphanage, she was adopted. She ran away from her former home and has been making her living as a Cartwright for the past few years.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Flaws: Insomniac, Antagonistic, Fearful. Bonds: Attractive, Job, Enemies. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Heather Brandon, Female Human Adept 2
Medium (5'4") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)14 (+2) 12 (+1)6 (-2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Margery Yardley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She prefers to wear flannel. Her blonde hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She receives visions of the future at random moments

History: Gifted from a young age, Margery studied abroad. From there she went from mercenary job to mercenary job. She now mingles about in high society.

Motivation: To reunite with her old friends.

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Rich. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Margery Yardley, Female Human Expert 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)8 (-1) 12 (+1)11 (+0)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Rangrim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His silver hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.

History: Rangrim was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Flaws: Racist, Addict. Bonds: Attractive, Family. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rangrim Brazzik, Male Dwarf Expert 10
Medium (4'3") Dwarf, Neutral Good (CR 10)
Armor Class 14
Hit Points 45 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1300 gp. Old masterpiece painting (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Ekemon Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green shirt with thin brown vertical stripes and grey pants. His dark red hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Ekemon studied abroad. After coming to the age of reason, Ekemon took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist, Opinionated, Gifted. Flaws: Secretive. Bonds: Religious. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Ekemon Hurt, Male Tiefling Aristocrat 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)8 (-1) 9 (-1)17 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1600 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Dazzazn Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. He has done his best to style his brass crest to look like a famous performer. His eyes are likewise gold. His teeth are white and perfect.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Opinionated, Gifted. Flaws: Racist, Disease. Bonds: Attractive. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Dazzazn Ophinshtalajiir, Male Dragonborn Rogue 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 70 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 15000 sp. Golden yellow topaz (900 gp). Sardonyx (30 gp). Lapis lazuli (9 gp). Amber (120 gp). Star ruby (1500 gp). Deep green spinel (120 gp).


Social Check DCs

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