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Advanced [show]


Drifting On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman has a large brown mantle and cape that has been intricately interwoven into her white robe, and sports empty pouches on her belt. Her lavender fur is still thick. She wears round tiny glasses practically rammed into her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is frequently practicing swordplay.

History: She was born into a rich family. When Drifting reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by giants. Drifting was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Halfling compassion; and revenge

Ideals: Optimist. Flaws: Racist. Bonds: Military, Rich, Enemies. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Drifting On the Water, Female Tabaxi Paladin 10
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 54 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1600 gp. Golden circlet with four aquamarines (4000 gp). Black velvet mask with numerous citrines (60 gp). Jeweled anklet (2000 gp). Solid gold idol (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Naill Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His silver hair is drawn into a tight pony tail with a rose scrunchie. His eyes are gray and beady.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: When he was but 8 years old his parents immigrated from the west. He was an apprentice working in his mother's forge. He became a Mayor soon after.

Motivation: Further expansion of business; and to find somewhere to settle down

Ideals: Disciplined, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Naill Solvenstein, Male Half-Elf Bard 7
Medium (4'10") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. White opal (900 gp). Violet garnet (800 gp).


Social Check DCs


Alberich Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in brown turtlenecks beneath a green coat with blue slacks. He keeps his brown hair in a pixie cut. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: Religious. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Alberich Gorunn, Male Dwarf Monk 10
Medium (4'4") Dwarf, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 76 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 290 pp. Zircon (50 gp). Iolite (50 gp). Blue quartz (14 gp). Banded agate (14 gp). Red garnet (60 gp). Onyx (50 gp). Onyx (50 gp).


Social Check DCs


Morgran Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Miller business at a young age. When Morgran reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Entrepeneur, Impeccable. Flaws: Mundane. Bonds: Job, Military. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Morgran Bloodkith, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 2000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Darrow Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is braided into rings. His eyes are likewise green.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Justice. Flaws: Hedonist, Racist. Bonds: Poor, Military. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Darrow Copperkettle, Male Halfling Bard 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 27 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 4000 sp.


Social Check DCs

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