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NPC Generator

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Advanced [show]


Donella Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a worn and beaten armor. Her hair is long and red with streaks of white, and is pulled back with small blue clips. Her face is scarred and worn.

Personality: Donella speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Donella Tarkelby, Female Gnome Monk 14
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 53 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Perception +8, Stealth +7
Senses Passive Perception 17
Languages Common, Gnome, Celestial
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Iolite (50 gp). Lapis lazuli (6 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynk Lindsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. Her chestnut hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. As long as the job gets done she does not care how it got done.

History: Gynk was born in the west. At a young age she loved to build and create. Her childhood dream was to be a Barber, but she was a colossal failure. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult.

Ideals: Professionalism, Persistence. Bonds: Attractive, Enemies, Job. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gynk Lindsay, Female Half-Orc Druid 3
Medium (6'4") Half-Orc, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Ida Snape, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears brown painted combat armor at almost all times. Her white hair is lengthy and is close to two feet long. She has a dull look in her gray eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She believes the world needs to unite to get rid of giants once and for all.

History: Ida was born with her mother's beautiful face. In her 11th year, her parents were killed by a giants raid, leaving Ida alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Ida was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Wants to have a good time and be beloved; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Optimist. Bonds: Attractive, Poor, Enemies. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Ida Snape, Female Human Expert 3
Medium (4'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Azurite (6 gp). Freshwater pearl (6 gp).


Social Check DCs


Breena Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She has a moderate pudge and is not very fit. Her head has been shaved. Her eyes are hazel and beady.

Personality: Breena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Breena Murnig, Female Gnome Monk 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Magnifying glass. 1 Silver holy symbol. 1 Average lock.


Social Check DCs


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. Her long black fur is drawn into a two foot long braid. She has a tattooed face.

Personality: She snorts whenever she laughs or is feeling confident. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to her current location. She was granted divine powers by her dying sister.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Pelt In the Wind, Female Tabaxi Sorcerer 6
Medium (5'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 9
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 7000 sp.


Social Check DCs

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