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Advanced [show]


Vorka Easton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Gardener does. She has moderate length white hair. Her eyes are likewise amber.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. She struck the Gardener job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Job, Military. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Vorka Easton, Female Half-Orc Aristocrat 12
Medium (5'5") Half-Orc, Chaotic Good (CR 12)
Armor Class 9
Hit Points 64 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Auran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +3

Possessions: 3000 gp. Brass mug with jade inlays (600 gp). A necklace of small pink pearls (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Fire opal pendant on a fine gold chain (900 gp). Sapphire pendant on gold chain (2400 gp). Black velvet mask with numerous citrines (60 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Faral Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. She has wavy brown hair. She wears an eyepatch.

Personality: She will rave to anyone who will listen. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Flaws: Ugly, Insane. Bonds: Slave, Rich. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Faral Heiser, Female Half-Elf Barbarian 3
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cloud Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He is portly but not overly obese. His fur, while still mostly gray, has prominent grey streaks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants a kiss; and his religion dominates his actions

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Adventurer, Religious, Has a crush. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Cloud Of Passion, Male Tabaxi Rogue 3
Medium (5'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 9 (-1)15 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alberich Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his white hair up in a very large beehive style do. His hazel unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Body Guard, his father struggled to pay the bills. In his 11th year, his parents were killed by a brigands raid, leaving Alberich alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Alberich was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Meet up once more with his childhood friend; and he would like to get married and retire

Flaws: Disease. Bonds: Adventurer, Enemies, Has a crush, Poor. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Alberich Ungart, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Nikki TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is red, silky, and of moderate length. Her brown eyes lackadaisically let the world flow into them.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Nikki was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with lycanthropy at a very young age, Nikki has worked very hard to control her curse. She has been saving her money to try and buy her sister's freedom.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Disease. Bonds: Attractive, Job, Family, Poor, Criminal record. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Nikki TellPenny, Female Halfling Druid 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 10 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 6 (-2)11 (+0) 7 (-2)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs

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