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Advanced [show]


Claira Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears violet cloth garments or leather armor. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Claira is depressed about a lot of things. She tends to be a nihilist. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a Tanner, her mother struggled to pay the bills. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She loathes her own lifestyle; and a rival would like her out of the picture

Flaws: Depressed, Insane. Bonds: Immigrant, Criminal record, Poor. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Claira Ariessus, Female Half-Elf Druid 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)15 (+2) 18 (+4)13 (+1)
Skills Athletics +6, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 100 sp.


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His yellow fur is drawn into a tight pony tail with a cross scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Cloak was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Courier for hire.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Bonds: Adventurer, Immigrant, Job, In love, Poor. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Cloak In the Wind, Male Tabaxi Commoner 7
Medium (6'3") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Giant
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Corkitron Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a feathered hat to cover his moderate length silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can't help but pocket interesting objects he comes across

History: He was born to loving parents in a slum to the east. Corkitron was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Corkitron decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Corkitron Tallfellow, Male Halfling Fighter 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Terran, Gnome
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Rock crystal (40 gp). Peridot (40 gp). Red garnet (110 gp). 1 Good lock.


Social Check DCs


Akmen Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a black shirt with thin white vertical stripes and green pants. He has a hunchback. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are silver.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.

History: He was raised by priests from a young age. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: To settle down with his crush; and he has a crush on the local junk dealer

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Mentor, Has a crush. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Akmen Loyalty, Male Tiefling Warrior 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 13 (+1)20 (+5)
Skills Athletics +5, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2

Possessions: 210 gp. 1 Simple lock.


Social Check DCs


Balimaar Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He wears his red hair down. His green eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Balimaar Burrows, Male Half-Elf Rogue 7
Medium (5'9") Half-Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 10 (+0)8 (-1)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp.


Social Check DCs

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