Merihim Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His long dark red hair is drawn into a two foot long braid. His thin eyebrows rest above his beady red eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Merihim took refuge in the old dungeon and found the beat up trident and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by goblins. Merihim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Nothing but the best is good enough for him; and someone believes him a fraud
Ideals: Optimist, Impeccable. Flaws: Ugly, Hedonist. Bonds: Nature, Enemies. Occupation: Navigator
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 60 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Myev Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a white poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has styled her silver hair well, parting it to the right. Her eyes are likewise hazel.
Personality: Abrasive and pushy, she has a hard time making friends. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She now mingles about in high society.
Motivation: She is greedy; and her relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Job, Adventurer, Rich, Family. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mishann Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'7". She wears green leather gloves, a green jacket, and tight pants. Her bronze crest is kept up in a ponytail inside a broad hat. Her eyes are red and she is always smoking a pipe.
Personality: She has always had a great fascination with Tabaxi culture. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Mishann studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently she has begun working with bootleggers and crooks.
Motivation: To reunite with her absent mother; and a strong sense of loyalty to tabaxi people
Ideals: Gifted. Flaws: Racist. Bonds: Military, Criminal record, Family. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 9 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 7 (-2) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. 1 Masterwork Uncommon Weapon.
Verin Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 6'3". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has dyed her greying brown hair a little too much giving a sharp brown color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She snorts whenever she laughs or is feeling confident. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She comes from a rich northern family. Her first spouse was a Spy, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a Cartwright soon after.
Motivation: She uses money and sex appeal to get what she needs; and she is compelled to act according to her religious beliefs
Bonds: Attractive, Family, Rich, Job, Religious. Occupation: Cartwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Efferil is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a wizard, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To clean up the streets; and to protect his home
Ideals: Justice, Persistence. Bonds: Guardian, Mentor. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
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