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Advanced [show]


Mozfel Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. He sports a long red beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east to a Stableman, Mozfel learned a great deal about his mother's area of expertise. He worked as a nervous Stableman and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Engraver again; and wants to open a new tavern

Ideals: Athletic, Passionate. Flaws: Disease. Bonds: Attractive, Job. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Mozfel Blythe, Male Half-Orc Aristocrat 5
Medium (5'4") Half-Orc, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)5 (-3) 12 (+1)7 (-2)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy brown pantaloons and a black scarf. He wears his blonde hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can't help but pocket interesting objects he comes across

History: A powerful slaver made him what he is. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Criminal record, Mentor. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Rurik Battlehammer, Male Dwarf Bard 5
Medium (4'4") Dwarf, True Neutral (CR 5)
Armor Class 8
Hit Points 42 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 18 (+4)13 (+1) 12 (+1)8 (-1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp.


Social Check DCs


Shanairla Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light yellow in addition to tight pants, and she perpetually has her sai ready. Her hair is silver, silky, and of moderate length. Her eyes are likewise brown.

Personality: She is witty, but her monotone delivery comes off as unnerving She enjoys reading and quiet.

History: Shanairla was raised in a hard working conservative environment. She dropped out of school before completing her studies. She then took over the family business and is one of the better Sage for hire.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Fighting, Joker, Logical. Bonds: Attractive, Job, Family. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Shanairla Siannodel, Female Half-Elf Ranger 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Eye agate (9 gp). 1 Breastplate.


Social Check DCs


Zepar Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He is portly but not overly obese. He keeps his purple hair in a pixie cut. His silver eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born at the edge of vast island. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Carpenter.

Motivation: He's attracted to the PC; and he's in love

Flaws: Emotional. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Zepar Ideal, Male Tiefling Adept 8
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Deception +6, Insight +3
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled anklet (3000 gp).


Social Check DCs


Crampernap Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His golden hair and beard is wavy and long. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the east, but his parents moved at a very young age to the west. Through the years after Crampernap was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Crampernap's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Crampernap Timbers, Male Gnome Paladin 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)19 (+4) 10 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Giant, Terran, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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