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Advanced [show]


Jheri Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a black shirt with thin blue vertical stripes and tan pants. She keeps her blue crest in a flapper bob. She has gleaming, smiling red eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is lazy, self-centered, vain, and jealous.

History: She got into the Jeweler business at a young age. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jheri took refuge in the old dungeon and found the beat up flail and armor she uses now. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.

Motivation: She feels kind of lost in life; and to be a mayor again

Ideals: Philantrophist. Flaws: Selfish, Depressed. Bonds: Job, Nature. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Jheri Argenthrixus, Female Dragonborn Wizard 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 7
Hit Points 11 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 9 (-1)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +3 / 3d4+0, Ranged +0 / 3d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Kyle Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in grey turtlenecks beneath a red coat with yellow slacks. His red hair is lengthy and is close to two feet long. His eyes are green and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Criminal record. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Kyle Marlee, Male Human Fighter 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)16 (+3) 7 (-2)11 (+0)
Skills Animal Handling +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Celestial, Sylvan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Thamior Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a custom-built plate barding that's adorned with blue lining and desert motifs. His blonde hair is still thick. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Knight, Thamior learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Job, Nature. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Thamior Caerdonel, Male Elf Paladin 4
Medium (5'3") Elf, True Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 7 (-2)4 (-3) 15 (+2)13 (+1)
Skills Intimidation +3, Investigation -1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Roywyn Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a tan poncho over her likewise colored trousers and shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. Her golden hair is long and unkept. Her gray unseeing eyes seem to look past you.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Roywyn was raised in a hard working conservative environment. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Flaws: Ugly, Disease, Shy, Fearful. Bonds: Job. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Roywyn Murnig, Female Gnome Ranger 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 9 (-1)17 (+3)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Silent Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Silent enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Barrister, but he got bored and became a Actor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Flaws: Mundane, Hedonist. Bonds: Rich, Job, Family. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Silent Fang, Male Tabaxi Barbarian 13
Medium (6'6") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 108 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +4

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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