Yebe Munggen, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman wears loose pants and a collared shirt complete with sweater beneath her coat. Sporting a brown mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the north to a Dilettante, Yebe learned a great deal about her father's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Expand her business; and marry her brother to traveling adventurers
Ideals: Optimist. Bonds: Job, Criminal record, Family. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Terran, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp.
Vilberg Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his white robe and has his warhammer always slung over his shoulder. He sports a flattop hair cut. His eyes are amber and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away
Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Nature, Enemies. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 11)
Armor Class 9
Hit Points 83 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 5 (-3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
Possessions: 600 gp. Deep blue spinel (1300 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vapula Comedy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She usually wears her green robe and has her sickle always slung over her shoulder. She wears her white hair down. Her eyes are likewise white. Her teeth are white and perfect.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a logical person and will generally grow upset if things defy logic and science.
History: Vapula lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To unite with her sister.
Ideals: Athletic, Philantrophist, Logical. Bonds: Attractive, Family. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 50 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Dwarven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 3000 gp. Sard (80 gp). Bloodstone (80 gp). Blue-white diamond (7000 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Jade (50 gp). Hematite (6 gp). Jasper (80 gp). Black pearl (900 gp). Blue quartz (6 gp). 1 Medium magic item.
Azza Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a green vest and prefers tan and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her whole body is exceptionally muscular. She has done her best to style her silver hair to look like a famous performer. Her eyes are red.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is harsh and unforgiving.
History: Born to a pair of adventurers, Azza grew up listening to her mother's many stories. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: An old rival family wants her found; and she has passion for adventuring and risk
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 40000 cp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver chalice with lapis lazuli gems (160 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item.
Cimer Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He wears a broad hat to hide his balding. He has silver eyes.
Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.
History: The child of southern immigrants he idolized his mother. He worked as a nervous Marshal and found it very stressful. He left for the south, certain he would find work there.
Motivation: To find somewhere to settle down; and to be a miller again
Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Immigrant, Job. Occupation: Marshal
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 6 (-2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
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