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NPC Generator

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Advanced [show]


Bertram Blankley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear grey pants and tee shirts, and is pretty ugly. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He struck the Glassblower job and began his own company from there.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Job, Slave. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Bertram Blankley, Male Human Druid 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 sp.


Social Check DCs


Astar Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has moderate length brown hair. This black eyed southerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying brother.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Astar Loyalty, Male Tiefling Rogue 3
Medium (5'1") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)17 (+3) 6 (-2)13 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bathin Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple red line shooting up and back down. He carries with him a set of sickles on his belt, each one with a amber on the hilt. He has styled his black hair well, parting it to the right. He has red eyes and a green hat with a red feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Fletcher; and he feels threatened by others

Ideals: Fighting. Flaws: Cynical, Fearful, Ugly. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Bathin Knack, Male Tiefling Druid 4
Medium (5'9") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Dwarven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp.


Social Check DCs


Eberk Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is styled in orderly dreadlocks. His violet eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the north. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: Eberk was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Mason job and began his own company from there.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Pacifist, Fighting. Bonds: Adventurer, Job. Occupation: Mason

Voice: German accent

Attributes [hide]

Eberk Rakankrak, Male Dwarf Druid 6
Medium (3'11") Dwarf, Lawful Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)8 (-1) 12 (+1)6 (-2)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 500 gp. Cloth of gold vestments (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her white fur has been sun bleached extensively. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a great chef.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Ethereal was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Ethereal's father didn't care for her much, and the feeling was mutual. She has worked as a Server like her father before her.

Motivation: Doesn't want to be a Server and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Job, Family. Occupation: Server

Voice: Low range voice

Attributes [hide]

Ethereal Buttons, Female Tabaxi Druid 7
Medium (5'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: Just what you see.


Social Check DCs

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