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NPC Generator

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Advanced [show]


Frederick Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His hair is black, silky, and of moderate length. His green eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 6 years old his parents immigrated from the west. He worked as a nervous Architect and found it very stressful. He has worked as a Architect like his father before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Frederick Mancilla, Male Half-Elf Expert 10
Medium (5'0") Half-Elf, Lawful Good (CR 10)
Armor Class 9
Hit Points 26 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)19 (+4) 17 (+3)9 (-1)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Undercommon, Infernal, Orc
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +6

Possessions: 2100 gp. Jasper (60 gp). Amber (130 gp). Coral (130 gp). Banded agate (13 gp). Jade (130 gp). Alexandrite (500 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He very much looks the part of a Stylist. His hair, while still mostly silver, has prominent grey streaks. His green eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Immeral lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Immeral Withrethin, Male Elf Adept 10
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Deception +6, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 700 gp. Tourmaline (150 gp). Blue quartz (15 gp).


Social Check DCs


Nala Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She sports green clothing, slightly heavier than average wear. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her bronze crest is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are gold.

Personality: She loves telling others what to do and how they should feel about things. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Nala grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and she feels that her past leaves her morally obligated to help

Ideals: Opinionated. Bonds: Attractive, Adventurer, Criminal record. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Nala Yarjerit, Female Dragonborn Ranger 3
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)13 (+1) 18 (+4)11 (+0)
Skills Insight +6, Persuasion +2
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Melissa Lindsey, Female Human [Permalink]

Personal [hide]

Description: 4'11" and muscular, this northern woman wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is auburn and curly. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is very quiet and rarely speaks above a whisper. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Melissa hails from a village terrorized by goblins. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she has money and likes to spend it

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Enemies, Rich. Occupation: Ruler

Voice: French accent

Attributes [hide]

Melissa Lindsey, Female Human Sorcerer 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp.


Social Check DCs


Godfrey Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a black low-cut shirt, and a small hat upon his head. His red hair is still thick. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Godfrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To end his boredom; and to unite with his sister

Ideals: Philantrophist. Flaws: Mundane. Bonds: Enemies, Immigrant, Family. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Godfrey Hadley, Male Human Paladin 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)12 (+1) 15 (+2)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. Aquamarine (200 gp).


Social Check DCs

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