Bendoo Enfield, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a black armored body suit, with a simple tan line shooting up and back down. Her hair is cut close to her head. Her gray eyes peer out from beneath her Stetson black hat.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She enjoys reading and quiet.
History: Bendoo was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Bendoo was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Bendoo's mother didn't care for her much, and the feeling was mutual. Some 9 years later her spouse died after the birth of her son. Heartbroken, Bendoo never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Poor. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp. 1 Silk rope.
Vondal Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. He keeps his black hair in a pixie cut. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: Born in the west to a Adventurer, Vondal learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted martial powers by his dying sister.
Motivation: To be a Merchant again; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Immigrant, Job. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: Just what you see.
Thradal Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in grey turtlenecks beneath a violet coat with black slacks. His red hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 15 years.
Motivation: He'd like to take his coworkers down a peg; and wants to work out more often
Ideals: Athletic. Flaws: Disease. Bonds: Job, Religious, Rich. Occupation: Bather
Voice: Slow speaker
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 40 gp. 1 Chain shirt.
Silgre Tattersall, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a white cloak and cross-gartered tan stockings. Her red hair, when down, is lengthy. Her violet eyes lackadaisically let the world flow into them.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of western immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Joker. Bonds: Job, Immigrant, Attractive. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Half-Orc, True Neutral (CR 8)
Armor Class 10
Hit Points 67 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 700 gp.
Maynild Sherwood, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She sports grey clothing, slightly heavier than average wear. She is bald on top and has large brown tufts of hair around her ears. Her eyes are violet and catlike.
Personality: Prone to second guessing herself, she comes off as nervous. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fisher work with an outfit from a few towns over. Fisher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 6 years.
Motivation: Further expansion of business.
Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Job. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 7 (-2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
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