Mûzglob Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a black collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a hunchback. His tied-back hair is white. His eyes are violet and beady.
Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments
History: Born in the south to a Soapmaker, Mûzglob learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted arcane powers by his dying sister.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Soapmaker
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. A roughly beaten golden orb (70 gp).
Namfoodle Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise hazel.
Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Namfoodle studied abroad. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He was granted necromantic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Bonds: Adventurer, Poor, Immigrant, Religious. Occupation: Actor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: Red spinel (150 gp). Tourmaline (150 gp). Eye agate (8 gp). Black pearl (700 gp).
Ernest Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His thin eyebrows rest above his beady amber eyes.
Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Performer, but he was a colossal failure. He has worked as a Glassblower like his mother before him.
Motivation: He feels the way he acts is they only way to get by in the world; and to end his boredom
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Family, Job. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Tourmaline (40 gp). Star ruby (1400 gp).
Tiaathque Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her golden hair is knotted and matted. Her skin is flawless and her green eyes scan people very quickly.
Personality: Stoic and calm, she prefers to meditate than take action. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in the east to a Navigator, Tiaathque learned a great deal about her mother's area of expertise. Her childhood dream was to be a Apothecary, but she was a colossal failure. She has since lost track of the people in her past.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Disciplined. Bonds: Rich, Attractive, Job, Family. Occupation: Navigator
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp.
Zepar Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears just a green suit. His hair, while still mostly black, has prominent grey streaks. His white eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Born in the south to a Scribe, Zepar learned a great deal about his father's area of expertise. Cursed with lycanthropy at a very young age, Zepar has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Optimist. Flaws: Racist, Disease. Bonds: Poor, Job. Occupation: Scribe
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 52 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Auran, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 7000 sp.
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