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Dabbledob Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and brown robe with the hood down. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west his family was never financially stable. Dabbledob liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Ugly. Bonds: Nature, Poor. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Dabbledob Munggen, Male Gnome Ranger 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt, and he perpetually has his flail ready. He has styled his chestnut hair well, parting it to the left. His eyes are blue and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Odo took refuge in the large cave and found the beat up flail and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Optimist. Flaws: Ugly. Bonds: Nature. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Koehlanna, Male Half-Elf Cleric 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 1 Minor magic item.


Social Check DCs


Oriff Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears professional attire, she is not a threatening figure. She wears her auburn hair down. She has a dull look in her green eyes.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Oriff grew up listening to her father's many stories. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and she is wracked by social anxiety

Flaws: Racist, Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Oriff Holderhek, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Virra Daergel, Female Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this northern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her feathered hat is riddled with cuts and holes. Her ears are large.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Virra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants to work out more often; and to protect her home

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Guardian, Nature. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Virra Daergel, Female Gnome Monk 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 16 (+3)8 (-1)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 33000 sp.


Social Check DCs


Cairn Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His silver hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are white.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Servant business at a young age. His psionic abilities were realized during a raid on his village. He then took over the family business and is one of the better Servant for hire.

Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Has a crush, Job, Rich. Occupation: Servant

Voice: Whispers

Attributes [hide]

Cairn Harmony, Male Tiefling Aristocrat 10
Medium (5'5") Tiefling, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Insight +4, Intimidation +7
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1100 gp. Malachite (7 gp). Obsidian (7 gp). Tourmaline (120 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Star rose quartz (20 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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