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NPC Generator

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Advanced [show]


Tawna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has the majority of her body covered in plate. She has no hair. She has violet eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Justice. Flaws: Ugly. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Tawna Strongbones, Female Halfling Rogue 7
Small (2'10") Halfling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Breena Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She wears many layers of old clothing at all times. Her chestnut hair is lengthy. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is skeptical of what others tell her and is slow to trust.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted necromantic powers by her dying brother.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Passionate, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Breena Shadowcloak, Female Gnome Wizard 6
Small (3'2") Gnome, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 18 (+4)14 (+2) 17 (+3)14 (+2)
Skills Athletics +0, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 900 gp. Chalcedony (50 gp).


Social Check DCs


Dynamic Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His whole body is exceptionally muscular. His long gray fur is drawn into a two foot long braid. He has copper eyes and a brown hat with a black feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, In love. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Dynamic Candle, Male Tabaxi Commoner 7
Medium (6'9") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Deception +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Harper, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. He wears a small hat to cover his moderate length white hair. His fierce amber eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Gifted from a young age, Theodoric studied abroad. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Disciplined, Artistic, Gifted. Bonds: Family. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Theodoric Harper, Male Human Barbarian 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)8 (-1) 9 (-1)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Morkral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many red ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is lengthy and is close to two feet long. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Bellfounder, Morkral learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Bellfounder soon after.

Motivation: Expand his business.

Ideals: Entrepeneur, Logical. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Morkral Gorunn, Male Dwarf Barbarian 7
Medium (4'1") Dwarf, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 70 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Deception +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 2d8-3, Ranged +1 / 2d8-2, Grapple -2

Possessions: 500 gp. Red spinel (50 gp). Onyx (20 gp). Sard (20 gp). Black pearl (800 gp).


Social Check DCs

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