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NPC Generator

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Advanced [show]


Mardred Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She has brown eyes and a brown hat with a black feather.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She got into the Dyer business at a young age. While studying, she fell in love. They married and had a daughter. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: Many brigands want her driven away; and she is unsatisfied with her job

Flaws: Shy. Bonds: Attractive, Job, In love, Enemies. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mardred Strakeln, Female Dwarf Aristocrat 9
Medium (4'1") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 11 (+0)13 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Auran, Halfling, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears many layers of old clothing at all times. Her yellow fur is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Born in the west to a Brewer, Tricking learned a great deal about her father's area of expertise. She has had some formal painting training, and achieved minor success. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Flaws: Ugly, Insomniac, Secretive. Bonds: Poor, Job. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Tricking Of Spirit, Female Tabaxi Druid 10
Medium (4'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)19 (+4) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1300 gp.


Social Check DCs


Vanchu Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears many layers of old clothing at all times. She has a very tight haircut. Her eyes are gray.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Vanchu lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She tends to her Detective job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Family, Job. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Vanchu Hampton, Female Half-Orc Wizard 4
Medium (5'2") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Athletics +7, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: Just what you see.


Social Check DCs


Krimmon Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. He has hazel eyes and a red hat with a brown feather.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of giants once and for all.

History: The child of northern immigrants he idolized his father. When Krimmon reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Immigrant, Military. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Krimmon Quickstep, Male Halfling Wizard 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Charles Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His silver hair is knotted and matted. His amber eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Brewer mother left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Antagonistic, Disease, Insomniac. Bonds: Slave, Adventurer. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Charles Tewksbury, Male Human Rogue 11
Medium (5'0") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 68 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)6 (-2) 17 (+3)15 (+2)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6

Possessions: 3100 gp.


Social Check DCs

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