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Advanced [show]


Miles Gladstone, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and is dressed in a clean brown cloak covering his clean studded leather. His left leg appears badly burned and disfigured. His hair, while still mostly chestnut, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.

History: Miles was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Family. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Miles Gladstone, Male Human Cleric 7
Medium (6'5") Human, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 10000 sp.


Social Check DCs


Mantus Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His silver hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Mantus has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly, Disease. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Mantus Quest, Male Tiefling Commoner 5
Medium (5'5") Tiefling, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she likes to wear pastel tank tops with brown skirt, and is pretty ugly. Her lavender fur is kept up in a ponytail inside a Stetson hat. This green eyed southerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She is a ruthless business woman, a trait she acquired from her father.

History: Sold as a small child to a wizard, Cask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and retire the richest woman in the south

Ideals: Disciplined, Entrepeneur, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Cask Plume, Female Tabaxi Rogue 1
Medium (4'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)15 (+2) 7 (-2)15 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 8
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Obsidian (12 gp).


Social Check DCs


Windy Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She keeps her long red fur kept up in a rat tail. Her copper eyes dart from person to person to random spaces in the air.

Personality: She is a Sailor first and foremost. She believes firmly that knowledge should be universal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Windy was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While studying, she fell in love. They married and had a daughter. She became a Sailor soon after.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Philantrophist. Bonds: Attractive, Job, Poor, In love. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Windy Blossom, Female Tabaxi Druid 5
Medium (6'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. Sardonyx (70 gp). Blue quartz (4 gp). Deep blue spinel (1500 gp). Rose (70 gp). 2 Thunderstones. 2 Thunderstones.


Social Check DCs


Sekhmet Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape, and she perpetually has her mace ready. Her hair is purple and very short. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.

History: She was raised in a forest tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She was granted martial powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Persistence. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Sekhmet Ennui, Female Tiefling Commoner 1
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)14 (+2) 18 (+4)16 (+3)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp. Silver comb with moonstones (100 gp). 1 Tanglefoot bags.


Social Check DCs

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