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NPC Generator

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Advanced [show]


Mûg Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze, marred by sweets. His hair, while still mostly silver, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: He is greedy; and find a way to reverse the transformation of his brother

Flaws: Ugly. Bonds: Rich, Job, Family, Immigrant. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Mûg Davenport, Male Half-Orc Barbarian 6
Medium (5'8") Half-Orc, Chaotic Good (CR 6)
Armor Class 8
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)6 (-2) 15 (+2)7 (-2)
Skills Investigation +1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 1000 gp. Tourmaline (50 gp). Lapis lazuli (15 gp). Black star sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Aerdeth Othronus, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He has done his best to style his brown hair to look like a famous performer. His hazel eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: When he was but 5 years old his parents immigrated from the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the south, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Immigrant, Adventurer. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aerdeth Othronus, Male Elf Commoner 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Halfling, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gomory Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting violet shirt and pants. He has wavy brown hair. He has green eyes and a violet hat with a grey feather.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Flaws: Fearful. Bonds: Immigrant, Nature, Criminal record. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Gomory Cooper, Male Half-Elf Ranger 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Arcana +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Infernal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Skamos Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his trident, and carries tridents. He has done his best to style his chestnut hair to look like a famous performer. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 6 years old his parents immigrated from the east. Skamos was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Bricklayer. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skamos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Fighting, Joker. Bonds: Family, Immigrant. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Skamos Blur, Male Tiefling Warrior 10
Medium (6'4") Tiefling, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 53 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Arcana +4, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Kadana Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Banker. Her bronze crest is still thick. Her eyes, though not visible through her cowl, are red.

Personality: Her tongue was cut out and she uses sign language. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born blind and as such lacked many opportunities for work. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now travels the world, in search of power and loot.

Motivation: She is greedy; and regain custody of her daughter

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Family, Adventurer. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Kadana Shestendeliath, Female Dragonborn Bard 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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