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NPC Generator

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Advanced [show]


Hadwisa Sharps, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time. Her skin is also unnaturally pale. She has dyed her greying silver hair a little too much giving a sharp silver color. Her hazel eyes are passionate and lively.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is an amazing painter.

History: Hadwisa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Hadwisa Sharps, Female Human Warrior 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 8 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. Smoky quartz (50 gp).


Social Check DCs


Ulla Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze, and she perpetually has her pickaxe ready. Her brown hair, when down, is lengthy. Her eyes, though not visible through her cowl, are hazel.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: Her relatives are trying to arrange a marriage; and she has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Rich, Family. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Ulla Ironhide, Female Gnome Fighter 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Sard (50 gp). Chrysoprase (50 gp). Red-brown spinel (40 gp).


Social Check DCs


Chay Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a white shirt with thin pastel vertical stripes and black pants. His hair, while still mostly blonde, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with vampirism at a very young age, Chay has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Roofer

Voice: Hollow voice

Attributes [hide]

Chay Tallfellow, Male Halfling Aristocrat 5
Small (3'3") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). A roughly beaten golden orb (30 gp). 1 Minor magic item.


Social Check DCs


Gimble Pingun, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. Gimble was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gimble decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Nature, Criminal record, Adventurer. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Gimble Pingun, Male Gnome Aristocrat 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)18 (+4) 16 (+3)10 (+0)
Skills Athletics +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Terran, Elven, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 200 gp. Golden pearl (100 gp). Smoky quartz (60 gp).


Social Check DCs


Millicent Colby, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her golden hair is unkempt and raggedy. Her eyes are brown and catlike.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Butcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Millicent Colby, Female Human Barbarian 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs

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