Darrow Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a simple red robe with blue stripes complete with hood. His whole body is exceptionally muscular. His hair is silver and curly. His eyes, though not visible through his cowl, are brown.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He receives visions of the future at random moments
History: The child of a Cook, who enjoyed hunting, Darrow was taken on many hunting expeditions. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted druidic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Attractive, Nature. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 32 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 600 gp. Red garnet (100 gp). Chalcedony (30 gp). Deep blue spinel (300 gp).
Right-Handed Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time, and is pretty ugly. He wears his yellow fur up. He is baby faced.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Right-Handed was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Enemies, Family. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 83 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 700 gp. Banded agate (5 gp). Aquamarine (1000 gp). Brown-green garnet (50 gp).
Oriel Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She is well dressed, constantly wearing a violet suit, green shirt, and violet tie, marred by chocolates. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise brown.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the north, certain she would find work there.
Motivation: To prove her worth to the world; and she feels kind of lost in life
Flaws: Ugly, Depressed, Impulsive, PTSD. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 900 sp.
Erevan Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Shipwright job and began his own company from there.
Motivation: To be a Mayor again; and retire the richest man in the south
Ideals: Entrepeneur, Athletic, Gifted. Bonds: Job, Nature. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnoll, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1500 sp. 1 Half-Plate.
Seraphina Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: She is very quiet and rarely speaks above a whisper. The war was a terrible time for her, and Seraphina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Seraphina was born the youngest of three triplets. Her father was a soldier and died while she was still young. Seraphina was left her father's suit of armor and trained in its use and care. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to raise her children well.
Flaws: Shy, Depressed. Bonds: Poor, Military, Family. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. Onyx (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
