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NPC Generator

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Advanced [show]


Zaffrab Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his blue robe and has his whip always slung over his shoulder. He has a long chestnut beard with little hanging trinkets. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Zaffrab and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Zaffrab Timbers, Male Gnome Commoner 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Joan Morton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears baggy grey pantaloons and a violet scarf. She has moderate length brown hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Joan abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Since then, she has sought to make the best of life.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Optimist. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Joan Morton, Female Human Commoner 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)13 (+1) 15 (+2)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Wella Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Wella embodies much of what other species detest in the Halflings. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a wizard, Wella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Wella and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Mentor. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Wella Warmwater, Female Halfling Warrior 7
Small (2'8") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 59 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 11 (+0)18 (+4)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. A necklace of small pink pearls (1000 gp). Solid gold idol (200 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His fur is lavender and curly. His eyes are a pleasant yellow.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Sun Candle, Male Tabaxi Commoner 6
Medium (5'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 10 (+0)8 (-1)
Skills Arcana +1, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Zephan Beauty, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in black turtlenecks beneath a pastel coat with black slacks, and a wedding ring on his left hand. His blue hair is slicked back into a classic pompadour. His eyes are black and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: In love, Job, Nature, Slave. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Zephan Beauty, Male Tiefling Barbarian 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 75 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)19 (+4) 6 (-2)17 (+3)
Skills Religion +7
Senses Passive Perception 8
Languages Common, Elven, Orc, Celestial, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. Black velvet mask with numerous citrines (50 gp). Solid gold idol (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs

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