Ozyman Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. He has a small bristly mustache and wavy silver hair. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ozyman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He seems to be bored by most things; and wants to work out more often
Ideals: Athletic, Optimist. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 39 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 7 (-2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 3d10-3, Ranged +7 / 3d10+3, Grapple +5
Possessions: 1000 gp. Onyx (70 gp). White pearl (150 gp). Golden yellow topaz (500 gp). White pearl (150 gp). Tiger eye turquoise (9 gp). Eye agate (9 gp). Peridot (70 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is cut jaggedly and amateurishly. His ears are large.
Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the south his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: Moss agate (14 gp). Star rose quartz (40 gp).
Pelt Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of rapiers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her yellow fur is lengthy and is close to two feet long. This copper eyed westerner is not easily forgotten.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She receives visions of the future at random moments
History: She was raised in a island tribe. Over the years she perfected her riding and shooting skills. She was granted psionic powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her brother
Ideals: Fighting, Opinionated, Gifted. Bonds: Poor, Nature. Occupation: Barkeep
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 190 pp. Solid gold idol (1000 gp).
Gimurt Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple brown robe with tan stripes complete with hood. He keeps his blonde hair in a pixie cut. He wears an eyepatch.
Personality: Gimurt hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is lazy and tries to find solutions quickly.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Lazy, Disease. Bonds: Immigrant. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp.
Jade Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She carries with her a set of shortbows on her belt, each one with a amethyst on the hilt. She has red fur. She tend to wears goggles to shield her eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. At a young age her mother died while driving off some gnolls. Her father being the stubborn sort decided to stay and helped train her in shortbow use. After a long history of fighting, Jade and her spouse have recently divorced.
Motivation: Many gnolls want her driven away; and someone believes her a fraud
Ideals: Fighting, Gifted, Artistic. Flaws: Antagonistic. Bonds: Enemies. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 9000 cp.
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