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Advanced [show]


Rohesia Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western woman is generally well dressed albeit a few years behind the times. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is skeptical of what others tell her and is slow to trust.

History: When she was but 8 years old her parents immigrated from the west. Rohesia was born on a far western island where she grew up under the tutelage of her father, an expert Barrister. After a long history of fighting, Rohesia and her spouse have recently divorced.

Motivation: She wants revenge against goblins; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Barrister

Voice: American accent

Attributes [hide]

Rohesia Chance, Female Half-Elf Warlock 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 4 (-3)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 120 gp.


Social Check DCs


Immeral Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. With bright auburn hair and a scraggly beard. He has brown eyes.

Personality: Aggressive, abrasive, and angry, Immeral embodies much of what other species detest in the Elves. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Immeral was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He struck the Brewer job and began his own company from there.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Immeral Galanodel, Male Elf Wizard 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)17 (+3) 12 (+1)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Ignan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp.


Social Check DCs


Salasar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports black clothing, slightly heavier than average wear. His gold crest is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Salasar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Insomniac, Disease. Bonds: Criminal record, Poor. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Salasar Jerynomonis, Male Dragonborn Expert 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. He has done his best to style his silver crest to look like a famous performer. His eyes are likewise gold.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant, Religious. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Azzakh Vangdondalor, Male Dragonborn Commoner 8
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 600 gp.


Social Check DCs


Dustin Addington, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. He has a slight overbite and is overall scrawny. With bright silver hair and a scraggly beard. His skin is flawless and his gray eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. Dustin was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Adventurer, Religious. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Dustin Addington, Male Human Barbarian 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)16 (+3) 15 (+2)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Terran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 6000 cp.


Social Check DCs

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