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NPC Generator

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Advanced [show]


Damien Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.

History: Born in the west to a Map Maker, Damien learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Nothing but the best is good enough for him; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Damien Warmwater, Male Halfling Commoner 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 14 (+2)18 (+4)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Zephan Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the sun god on his torso. He has styled his dark red hair well, parting it to the right. His red eyes peer out from beneath his wide-brimmed black hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family His mother was a mechanic, and taught him how to fix just about anything. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants his loneliness to end; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Shy. Bonds: Criminal record, In love, Has a crush. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Zephan Vigil, Male Tiefling Adept 4
Medium (5'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)13 (+1) 14 (+2)18 (+4)
Skills Arcana +3, Stealth +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 11000 sp. Golden pearl (160 gp). Zircon (80 gp). Chrysoprase (80 gp). 1 Minor magic item.


Social Check DCs


Tricking Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown wide-brimmed hat and brown clothes. His fur is white and very short. He has blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better village for his children.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Tricking Shore, Male Tabaxi Warlock 10
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 7 (-2)12 (+1)
Skills Medicine +2, Sleight of Hand +7
Senses Passive Perception 8
Languages Common, Abyssal, Auran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 2200 gp. Violet garnet (1200 gp). Freshwater pearl (8 gp). Azurite (8 gp). Carnelian (20 gp). Golden yellow topaz (1200 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His long chestnut hair reaches down to his waist. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and to end his boredom

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Carter

Voice: Raspy

Attributes [hide]

Delebean Horcusporcus, Male Gnome Warrior 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Acrobatics +0, Performance +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Tawar Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a tight fitting white shirt and pants. Her brown hair is slicked back into a classic pompadour. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She receives visions of the future at random moments

History: Born to a pair of adventurers, Tawar grew up listening to her mother's many stories. Tawar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she desires power and/or immortality

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Nature, Debt. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Tawar Thorpe, Female Half-Orc Cleric 3
Medium (5'6") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)6 (-2) 12 (+1)8 (-1)
Skills Perception +3, Religion +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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