Kathra Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a robe, a symbol of the sun god around her neck, and a sword on her belt. She has moderate length golden hair. She has green eyes and a grey hat with a violet feather.
Personality: She has a massive crush on the younger sibling of the Butcher who has hired her part-time. She has all her life been fascinated with dancing.
History: Kathra hails from a village terrorized by goblins. Kathra was born on a far northern plains where she grew up under the tutelage of her mother, an expert Butcher. She moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of goblins; and she's in love
Ideals: Fighting, Artistic. Bonds: Has a crush, Enemies, Immigrant. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Undercommon, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 330 gp.
Alvyn Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Carpenter. His brown hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was always a brilliant, if unscrupulous mind. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family.
Ideals: Logical. Flaws: Insane, Disease, Antagonistic. Bonds: Family. Occupation: Carpenter
Voice: Whispers
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 5 (-3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1700 sp.
Murook Quinton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears silk and lounges about seductively. Her black hair is drawn into a tight pony tail with a rose scrunchie. She has gleaming, smiling hazel eyes.
Personality: She can speak with the recently deceased. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Murook was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Murook grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Murook. She has achieved small success as a Adventurer.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Gifted. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Adventurer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 12)
Armor Class 13
Hit Points 34 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 6 (-2) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Minor magic item. 1 Minor magic item.
Gunnloda Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a very tight haircut. Her skin is flawless and her brown eyes scan people very quickly.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also hits on women, regardless of circumstances.
History: The child of a Herbalist, who enjoyed hunting, Gunnloda was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has a crush on the local Herbalist.
Ideals: Disciplined. Bonds: Rich, Attractive, Has a crush, Nature. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Lapis lazuli (12 gp). Fiery yellow corundum (1300 gp). Chrysoprase (40 gp). Sard (40 gp).
Spear In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple pastel robe with grey stripes complete with hood. She keeps her brown fur in a pixie cut. Her copper eyes dart from person to person to random spaces in the air.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Spear took refuge in the old dungeon and found the beat up shortspear and armor she uses now. She has never given up on her singing dream.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Opinionated, Artistic. Flaws: Depressed. Bonds: Religious, Nature. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Tourmaline (160 gp). Star ruby (400 gp). Chalcedony (30 gp). Amethyst (160 gp). Blue quartz (4 gp). Rose (30 gp). Amber (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!