Thodris Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a tight fitting grey shirt and pants. Her silver hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are amber.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.
History: Thodris was born in the south. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: An old rival family wants her found; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 210 gp. White pearl (120 gp). Chrysoberyl (120 gp). Silver pearl (120 gp). 1 Silver holy symbol.
Hunter Oakley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His blonde hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.
History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Athletic. Flaws: Ugly, Insane, Addict. Bonds: Family. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 51 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (1600 gp).
Rivaan Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has styled his brass crest well, parting it to the right. His face is covered beneath a completely black helmet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Rivaan lived on a farm with his father, near the main road leading to a nearby town. Through the years after Rivaan was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Rivaan's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: Regain custody of his son.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 80 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Terran, Draconic, Orc
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Bune Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a black top hat and black clothes. Her hair is black, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a ruthless business woman, a trait she acquired from her father.
History: Bune lived on a farm with her father, near the main road leading to a nearby town. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Doesn't want to be a Miner and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Enemies. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1200 sp. Coral (120 gp). Deep green spinel (120 gp). Chrysoberyl (120 gp). 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler.
Sybil Westcott, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fine chain shirt which she covers with grey colored cloaks and clothing. She keeps her white hair in a flapper bob. Her skin is flawless and her gray eyes scan people very quickly.
Personality: While she acts the brute, she is far gentler than she would appear. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sybil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and she is wracked by social anxiety
Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
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