Marastyr Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many red ritualistic tattoos. She wears brown trousers with red and white striped suspenders. She wears various colorful collared shirts. Her golden hair is still thick. She tend to wears goggles to shield her eyes.
Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She enjoys reading and quiet.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A gifted student she started as a Shoemaker, but she got bored and became a Dyer. She now spends her time doing works of charity.
Motivation: Regain custody of her daughter; and doesn't want to be a dyer and was forced into it by her family
Ideals: Logical, Philantrophist. Bonds: Job, Religious, Family. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Amethyst (150 gp). Deep green spinel (150 gp).
Vorka Emsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in collared shirts and wears a proper scarf over her head. She wears her red hair up in a very large beehive style do. She has green eyes and a white hat with a black feather.
Personality: She speaks before she thinks and is too direct. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Vorka hails from a village terrorized by gnolls. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want her driven away; and to protect her home
Flaws: Impulsive. Bonds: Has a crush, Enemies, Criminal record, Guardian. Occupation: Farmer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 84 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 80 pp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Gold and topaz bottle stopper cork (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A small bag of saffron. (10 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thea Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has no hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She comes from a rich northern family. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Elven people.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Racist. Bonds: Rich. Occupation: Sage
Voice: High pitched, excited
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Tourmaline (140 gp).
Jane Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She uses divination through singing.
History: She was born on a small isolated farm. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and to be a dilettante again
Ideals: Artistic, Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Job. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 29000 cp.
Windy Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'0", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his beige fur up. His hazel eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Hunter mother left him crippled. He left for the north, certain he would find work there.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Entrepeneur. Flaws: Disease. Bonds: Immigrant, Criminal record. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: Rich purple corundum (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
