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NPC Generator

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Advanced [show]


Krimmon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a crossbow on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a feathered hat to cover his moderate length auburn hair. He has gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting, Joker, Logical. Flaws: Addict, Mundane. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Krimmon Tealeaf, Male Halfling Commoner 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 85 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills History +7, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 11000 gp. Azurite (14 gp). Chalcedony (30 gp). Pink pearl (130 gp). Jasper (30 gp). Bloodstone (30 gp). Golden yellow topaz (1100 gp). Hematite (14 gp). Amber (130 gp). Onyx (30 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dondon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a white handlebar mustache and slicked back white hair. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a very good compulsive liar and kleptomaniac.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and to clean up the streets

Flaws: Ugly. Bonds: Guardian, Criminal record, Religious, Mentor. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Dondon Copperkettle, Male Halfling Fighter 9
Small (3'2") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 73 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1700 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Old masterpiece painting (1500 gp). Old masterpiece painting (1500 gp). Sapphire pendant on gold chain (2900 gp).


Social Check DCs


Maynild Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing colorful clothing, dressed as a Navigator. Her red hair is knotted and matted. Her violet unseeing eyes seem to look past you.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She is the product a well kept family trust fund and as such has never really known need. Maynild liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has money and likes to spend it; and to reunite with her old friends

Ideals: Entrepeneur. Flaws: Disease, Cynical. Bonds: Rich, Nature, Adventurer. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Maynild Galanodel, Female Half-Elf Monk 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)13 (+1) 10 (+0)5 (-3)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Oolah Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is portly but not overly obese. She wears a colorful flower in her red hair. Her fierce hazel eyes like to dwell on things.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Oolah was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Insane. Bonds: Attractive. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Oolah Gyula, Female Half-Orc Monk 6
Medium (4'8") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 15 (+2)8 (-1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 60000 cp. Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her whole body is exceptionally muscular. She has done her best to style her red fur to look like a famous performer. She wears large thick round spectacles.

Personality: She is very quiet and rarely speaks above a whisper. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Seven was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Shy, Insane. Bonds: Immigrant, Poor. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Seven Of Spirit, Female Tabaxi Commoner 9
Medium (5'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +7
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +7

Possessions: 1500 gp. Tourmaline (150 gp). Golden yellow topaz (1600 gp). Emerald (700 gp). Black opal (700 gp). Amethyst (150 gp).


Social Check DCs

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