Zûgor Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a robe, a symbol of death around his neck, and a morningstar on his belt. His hair is always cut to a buzz. His blue eyes peer out from beneath his feathered white hat.
Personality: Overbrimming with self-confidence, Zûgor isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Zûgor was born in the south. At a young age he loved to build and create. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Zûgor was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: A deep hatred of gnolls.
Ideals: Fighting, Impeccable, Persistence. Flaws: Fearful. Bonds: Enemies. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 500 gp. Aquamarine (1500 gp). Black pearl (1500 gp). Rock crystal (20 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrow Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'3" and tends to wear a large white jacket. His left hand appears badly burned and disfigured. His blonde hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a Architect, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnome, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. An abacus with copper, silver and gold markers (170 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item.
Theirastra Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She dresses well, typically a more casual-formal manner. Her chestnut hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Further she is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a necromancer, Theirastra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Healer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2700 sp.
Daar Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who prefers to wear flannel, she is not a threatening figure. Her crest is copper, silky, and of moderate length. Her eyes are gold.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born in the east, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur. Flaws: Cynical. Bonds: Attractive, Immigrant. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 29 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1600 gp. Red garnet (60 gp). Red garnet (60 gp). White opal (500 gp). Sardonyx (50 gp). Deep blue spinel (600 gp).
Avelina Yardley, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a brown collared shirt and blue skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt, and a wedding ring on her right hand. She has done her best to style her auburn hair to look like a famous performer. She wears a mask on her face.
Personality: She speaks before she thinks and is too direct. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born in a small plains village. Her father took her hunting and taught her how to get in the mind of other creatures. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to prove her worth to the world
Ideals: Logical. Flaws: Impulsive. Bonds: In love, Criminal record, Nature. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Gnome, Celestial
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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