Aelar Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears violet leather gloves, a violet jacket, and tight pants. His hair is cut close to his head. His eyes are hazel.
Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.
History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aelar took refuge in the old dungeon and found the beat up hammer and armor he uses now. He was granted arcane powers by his dying sister.
Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark
Ideals: Athletic, Disciplined, Gifted. Bonds: Mentor, Nature. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Quespa Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her crest is greying and her face has many wrinkles. Her eyes are gold and catlike.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Quespa was born with her mother's beautiful face. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She's since become an addict/alcoholic.
Motivation: Wants to open a new tavern; and a strong sense of loyalty to half-orc people
Flaws: Antagonistic, Racist, Addict. Bonds: Attractive, Job. Occupation: Armorer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 17)
Armor Class 7
Hit Points 149 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +3 / 5d4-3, Grapple +3
Possessions: 900 pp. Fire opal pendant on a fine gold chain (900 gp). Large well-done wool tapestry (600 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Gold and ruby ring (9000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (1400 gp). A small bag of saffron. (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1400 gp). Fire opal pendant on a fine gold chain (900 gp). Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (1400 gp). Gold and topaz bottle stopper cork (1400 gp).
Mormo Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blue stubble. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. He has a hunchback. He has styled his blue hair well, parting it to the right. His eyes are white.
Personality: Aggressive, abrasive, and angry, Mormo embodies much of what other species detest in the Tieflings. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 139 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
Possessions: 12000 gp. An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (110 gp). Gold and ruby ring (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Jeweled anklet (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Golden circlet with four aquamarines (2000 gp). Silver chalice with lapis lazuli gems (110 gp). Gold music box (4000 gp). Silver chalice with lapis lazuli gems (110 gp). Silver comb with moonstones (400 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp).
Ildrex Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length copper crest. He wears a mask on his face.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Ildrex hails from a village terrorized by dire rats. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Artistic, Justice. Bonds: Immigrant, Criminal record, Enemies. Occupation: Painter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 200 gp.
Nordak Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears bulky brown painted plate armor. He has styled his chestnut hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: Nordak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.
History: Born in a small village he learned the ways of the warrior from his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture.
Ideals: Extrovert, Logical, Fighting. Bonds: Criminal record. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 30 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Sylvan, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 3000 gp. Deep blue spinel (500 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (500 gp). Lapis lazuli (5 gp). Fire opal (700 gp). Iolite (70 gp). Onyx (70 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.
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