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NPC Generator

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Guy Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear brown clothing when he does not wear armor. With a patchy auburn beard and wild auburn hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He wants revenge against illithids; and he is greedy

Ideals: Joker. Bonds: Attractive, Religious, Nature, Rich, Enemies. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Guy Enfield, Male Human Warrior 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 74 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +3, History +6
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +6

Possessions: 28000 sp. Chalcedony (50 gp). Blue quartz (15 gp). Moonstone (50 gp). Alexandrite (400 gp). Blue quartz (15 gp). Golden yellow topaz (400 gp). Golden pearl (130 gp). Eye agate (15 gp).


Social Check DCs


Sindri Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He has a moderate pudge and is not very fit. His hair is long and white with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: Born in the west to a Fortune-teller, Sindri learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to halfling people

Flaws: Antagonistic, Shy, Racist. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Sindri Shadowcloak, Male Gnome Fighter 13
Small (3'6") Gnome, Chaotic Good (CR 13)
Armor Class 10
Hit Points 64 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)17 (+3) 7 (-2)8 (-1)
Skills History +7, Insight +2
Senses Passive Perception 8
Languages Common, Gnome, Auran, Elven, Orc
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1

Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Minor magic item.


Social Check DCs


Sannl Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. She wears a mask on her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and someone believes her a fraud

Flaws: Ugly, Antagonistic. Bonds: Family, Religious, Enemies. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Sannl Daerdahk, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp.


Social Check DCs


Kugáluga Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears just a black suit. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is golden, silky, and of moderate length. He has hazel eyes and a black hat with a tan feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Kugáluga Haley, Male Half-Orc Expert 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)9 (-1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5

Possessions: 900 gp. Silver pearl (50 gp). Peridot (50 gp). Citrine (50 gp).


Social Check DCs


Quilla Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her shield ready. Her long golden hair is drawn into a two foot long braid. Her face is scarred and worn.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Quilla is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Quilla grew up listening to her mother's many stories. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. After a long history of fighting, Quilla and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and obtaining odd cultural elven artifacts is her passion

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Quilla Offund, Female Gnome Monk 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. Deep green spinel (110 gp).


Social Check DCs

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