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NPC Generator

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Advanced [show]


Gynnie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears professional attire. Her chestnut hair is knotted and matted. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy and tries to find solutions quickly.

History: She was born in a small mountains village. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Joker. Flaws: Lazy. Bonds: Attractive, Nature, Rich. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Gynnie Sunmeadow, Female Halfling Druid 6
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. His tied-back hair is brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Gardain Deepdelver, Male Dwarf Barbarian 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 7
Hit Points 135 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 18 (+4)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +1 / 3d10-3, Grapple +1

Possessions: 4000 gp. Gold and topaz bottle stopper cork (1100 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is muscular with a powerful set of arms. Her blonde hair is well kept. She wears a mask on her face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Sannl is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Sannl was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Sannl has worked very hard to control her curse. She is untrained/undisciplined, which makes her dangerous.

Motivation: To get a good night's sleep; and to unite with her sister

Ideals: Joker. Flaws: Disease, Insane, Insomniac. Bonds: Family. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Sannl Caebrek, Female Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs


Donaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop crest cut. His fierce gold eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and to unite with his brother

Flaws: Hedonist, Fearful, Ugly. Bonds: Rich, Nature, Family. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Donaar Grrrmmballhyst, Male Dragonborn Wizard 16
Medium (6'4") Dragonborn, Chaotic Good (CR 16)
Armor Class 12
Hit Points 54 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Perception +5, Performance +7
Senses Passive Perception 17
Languages Common, Celestial
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 900 pp. Golden yellow topaz (700 gp). Moss agate (4 gp). Malachite (4 gp). Lapis lazuli (4 gp). Golden yellow topaz (700 gp). Citrine (50 gp). Tourmaline (60 gp). Azurite (4 gp). Deep blue spinel (700 gp). Pink pearl (60 gp). Rhodochrosite (4 gp). Bloodstone (50 gp). Citrine (50 gp). Alexandrite (700 gp). Black star sapphire (400 gp). Rhodochrosite (4 gp). Star ruby (400 gp). Malachite (4 gp). Amethyst (60 gp).


Social Check DCs


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears an entirely pastel suit with brown socks and a vest with buckled shoes. Her white fur is smooth and relatively long. Her blue eyes lackadaisically let the world flow into them.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trail was born in the west. At a young age she loved to build and create. She has had some formal painting training, and achieved minor success. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Artistic. Flaws: Fearful. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Trail In the Wind, Female Tabaxi Ranger 9
Medium (5'2") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Tiger eye turquoise (5 gp). Black pearl (900 gp). Deep blue spinel (900 gp). Chrysoprase (20 gp). Tiger eye turquoise (5 gp).


Social Check DCs

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